Don't be a 'Noob':
Unless you're me, cause that's my job.
No but seriously, I noticed a lot of people who'd loaded themselves up with pounds and pounds of ear, most of which was either ignored, or ineffective when it came to the majority of the Fight for Asylum fire fights. Don't get me wrong, there's a time and place for all sorts of attachments and upgrades, but when you're putting "sights on sights on sights", the whole thing becomes a little ridiculous.
I saw a couple of people working sights on stock guns without so much as an extended barrel, and this seems a little off to me. I managed, with just a new barrel, to barely dial-in my shots. Remember folks, that unless you're working with a rifled barrel, and even then sometimes it won't matter, that you're effectively using an old-school musket so be sure to treat it like one. Unless you've spent hours zeroing your gun in on a target using one scope and First Strike rounds, there's not going to be a huge difference between your scope-modified marker and the guy working the stock variant of your gun.
A Sniper's Best Friend:
Ask Valyrie if these work ;) Our badass medic could tell you from first-hand experience how deadly these little puppies can be.
I wouldn't recommend these to my fellow noobs, that would just be insane. They're much more costly than standard ammunition, they require a decent amount of set-up time and you need a marker that's reliably accurate enough to make the most of them (not to mention that they don't work in every marker). If you have the time and money however, these can drastically improve your on-field performance if sniping is what suits you best.
I managed to get a chat in with one of my team's 2 designated snipers, a Mr. Dan Greene who gave me this much about his experiences firing First Strike rounds:
"For tactical games/scenarios they're awesome. You can reach out and touch people at twice if not more the effective range of a traditional paintball... The quality of first strikes has fallen off greatly in the last few years. Now you pull 100 rounds out of a case and 30 of them are underweight and 50 of them have burrs on the nose which affects trajectory on longer shots."
As with anything that goes from being manufactured for a speciality market to mass-production there will be some inconsistencies and growing pains. How well FS rounds do in the future will depend heavily it seems, on how the manufacturing quality is maintained.
"For tactical games/scenarios they're awesome. You can reach out and touch people at twice if not more the effective range of a traditional paintball... The quality of first strikes has fallen off greatly in the last few years. Now you pull 100 rounds out of a case and 30 of them are underweight and 50 of them have burrs on the nose which affects trajectory on longer shots."
As with anything that goes from being manufactured for a speciality market to mass-production there will be some inconsistencies and growing pains. How well FS rounds do in the future will depend heavily it seems, on how the manufacturing quality is maintained.
Frequent Faux-Pas:
I posted a question on Facebook about what people thought were either the most common, or just the downright worst "tacticool" mistakes made by players. Sometimes you're just doing something to be cool, but every now and then a noob like myself sees it, thinks it's somehow functional and lays down money on it in the hopes of improving their game. This is how the voting broke down:
Unnecessary scopes... This is what you look like. |
- Unecessary sights and/or scopes: "Scopes in paintball are essentially useless considering we play at ranges generally under 200ft." - Paul Williams. He makes a good point, and since a standard paintball is practically an old-school musketball fired by air and not gunpowder the accuracy of a stock marker with a scope is still the same as a marker without the scope. Remember, First Strike rounds give you a reason to work with a low-power scope but they're costly!
- Flashlights: They're a bitch to play against under perfect circumstances, but unless you're playing a lot of night games, or you're using a strobe light in a dark hallway to disorient your attackers, it's essentially a waste of money and dead weight on your gun.
- Overspending on clothing: Should have been in 2nd place but the voting got divided between the general clothing shopping spree and ghillie suits. I saw a lot of people with so much gear on them when it served NO practical purpose at the Fight for Asylum game. Does it make you look cool? To me it's not cool to sacrifice mobility and functionality just to look neat. To me, cool means being able to move from bunker to bunker, making mad dashes to and from cover and bunkering your enemies. You can't do that as well when you're bogged down with gear.
There were more options on the poll, but these were the top three, and very clear leaders of 'tacticool' status.
Disclaimer:
I'd just like to toss this out here in case of any potential trouble...
This blog is not about insulting anyone, though I anticipate there are some people who will get their feelings hurt. If you have the money to blow on gear and style upgrades by all means knock yourself out but whatever you do, don't go telling new or prospective ballers that they need the gear to play better, look better, etc. I know a few friends who've had people tell them that they need tonnes and tonnes of gear and upgrades to play better ball or have more fun and it turned them off of the sport. I've managed to repair some of that damage (and might even be bringing a coworker to Skirmish Paintball's Invasion of Normandy in Pennsylvania this summer) but I'm sure there's more to be rectified. So, if you like being tacticool and you can afford it, by all means have fun, but this is a cautionary post for noobs like myself so that money isn't wasted on the frills rather than the thrills.
With all of that said I'd like to apologize for taking so long to write this post. I kept promising "tonight, tomorrow" etc etc, but life got in the way and frankly... I have my extremely lazy moments.
Until next time folks, remember to keep calm and throw paint!
Joshua J. Taylor - The 'N00b' Baller